Laurent Lucas
Professor
LICIIS - LRC DIGIT
University of Reims

IUT de Reims
Chemin des Rouliers
CS 30012
51687 Reims Cedex 2
FRANCE

laurent.lucas (AT) univ-reims.fr

+33(0)3 2691 8452

2025 Projects

Whatever project you choose, please consider the following deliverables:

  • The modified version of the source code that will be made to be at your use.
  • The source code - annotated - that you will have specifically developed for this project.
  • One or two examples to illustrate your contributions.

Projet 1 - ANARI: A 3D rendering API standard

ANARI is a new 3D rendering API and emerging Khronos standard designed to let visualization applications easily use advanced rendering techniques across different hardware and engines. Traditionally, such applications relied on custom-built renderers to meet user demands for performance and quality, but maintaining these has become increasingly costly and complex as rendering technology evolves. ANARI solves this problem by offering a high-level, visualization-focused API that hides low-level hardware and algorithm details, allowing applications to efficiently access various ANARI implementations and take advantage of the latest rendering capabilities. In this project, you consider implementing and experimenting with the ANARI API to better understand its architecture, flexibility, and performance across rendering backends. You are expected to reproduce the core examples and, where possible, extend the framework. Potential extensions include benchmarking ANARI against native rendering APIs (e.g., OptiX), integrating ANARI into your own visualization tools, exploring hybrid rendering pipelines combining rasterization and ray tracing, or contributing new extensions or adapters to support emerging rendering engines or novel visualization use cases.

Keywords: programming volume rendering, ANARI

Some references:

  • [Wald2024] Standardized Data-Parallel Rendering Using ANARI
    I. Wald, S. Zellmann, J. Amstutz, Q. Wu, K. Griffin, M. Jaros and S. Wesner
    IEEE 14th Symposium on Large Data Analysis and Visualization (LDAV), 2024
    Download/View PDF version (401Kb in low resolution)
  • [Stone2022] ANARI: A 3-D Rendering API Standard
    J. E. Stone, K. S. Griffin, J. Amstutz, D. E. DeMarle, W. R. Sherman and J. Günther
    Computing in Science & Engineering, 24(2), 2022
    Download/View PDF version (5.3Mb)
  • [PaBiDi_etal10] OptiX: A General Purpose Ray Tracing Engine
    S.G. Parker, J. Bigler, A. Dietrich, H. Friedrich, J. Hoberock, D. Luebke, D. McAllister, M. McGuire, K. Morley, A. Robison and M. Stich
    ACM Transactions on Graphics (Proc. of SIGGRAPH'10), 2010
    Download/View PDF version (1.3Mb)

Other links:

Projet 2 - Multivariate volumetric rendering

Multi-channel volume rendering has become essential for interpreting modern scientific datasets that encode several measurements per voxel, yet existing visualization pipelines still struggle to provide physically meaningful blending and intuitive exploration tools. Recent advances in Monte Carlo (MC) volume rendering offer high flexibility and robustness, but their use in multi-channel visualization remains limited. A promising direction is the extension of physically based MC techniques—such as multi-density Woodcock tracking—to handle multiple channels without relying on arbitrary color blending rules, enabling more faithful and interpretable visualizations. Within this master project, you will investigate and prototype methods for multi-channel volume rendering that unify physically based blending, high-dimensional transfer-function design, and efficient viewpoint or interaction strategies. The goal is to develop a principled, interactive rendering framework capable of handling complex multi-channel data while maintaining visual quality and real-time usability. Potential extensions include exploring alternative MC sampling strategies, integrating dimensionality reduction for multi-channel transfer functions, or designing adaptive accumulation and denoising schemes tailored to multi-channel datasets..

Keywords: multi-channel volume rendering

Some references:

  • [Sahistan2025] Multi-Density Woodcock Tracking: Efficient & High-Quality Rendering for Multi-Channel Volumes
    A. Sahistan, S. Zellmann, N. Morrical, V. Pascucci and I. Wald
    Eurographics Symposium on Parallel Graphics and Visualization (EGPGV), 2025
    Download/View PDF version (6.56Mb)
  • [Wang2017] FluoRender: joint freehand segmentation and visualization for many-channel fluorescence data analysis
    Y. Wan, H. Otsuna, H.A. Holman, B. Bagley, M. Ito, A.K. Lewis, M. Colasanto, G. Kardon, K. Ito and C. Hansen
    BMC Bioinformatics, 18(1), 2017
    Download/View PDF version (880Kb in low resolution)

Other links:

Projet 3 - LLM-based function transfer

Traditional volume visualization (VolVis) methods such as Direct Volume Rendering (DVR) rely on transfer functions (TFs) to reveal structures in volumetric data [Ljung2016], but these approaches remain difficult to design and interact with, especially for non-experts. To overcome these limitations, NLI4VolVis [Ai2025] enables natural language interaction for exploring, querying, and editing volumetric scenes, while IntuiTF [Wang2025] leverages Multimodal Large Language Models (MLLMs) to make TF optimization more intuitive and perceptually aligned. Combining semantic understanding, language-based interaction, and intelligent TF exploration, these frameworks bridge the gap between user intent and volumetric visualization. In this project, you will implement and extend these approaches to develop a unified, language-driven volume visualization system. Possible extensions include integrating reinforcement learning for adaptive TF refinement, using diffusion models for visual evaluation, or extending the system to dynamic and multimodal volumetric datasets.

Keywords: transfer function, DVR, multimodal LLM

Some references:

  • [Wang2025] IntuiTF: MLLM-Guided Transfer Function Optimization for Direct Volume Rendering
    Y. Wang, B. Pan, K. Wang, H. Liu, J. Mao, Y. Liu, M. Zhu, X. Huang, W. Chen, B. Zhang and W. Chen
    arXiv:cs.GR:2506.18407v2, 2025
    Download/View PDF version (825Kb in low resolution)
  • [Ai2025] NLI4VolVis: Natural Language Interaction for Volume Visualization via LLM Multi-Agents and Editable 3D Gaussian Splatting
    K. Ai, K. Tang and C. Wang
    IEEE Transactions on Visualization and Computer Graphics (IEEE VIS 2025), 32(1), 2025
    Download/View PDF version (720Kb in low resolution)
  • [Xu2025] Efficient Multi-Material Volume Rendering for Realistic Visualization with Complex Transfer Functions
    C. Xu, X. Xu, J. Zhang, Y. Cao and L. Zhao
    J. Imaging, 11(6), 2025
    Download/View PDF version (1,1Mb in low resolution)
  • [Savari2024] Transferring transfer functions (TTF): A guided approach to transfer function optimization in volume visualization
    A. Nasim Saravi, J. Horacsek, U. Alim and J.D. Silva
    Computer & Graphics, vol 144, pp 104067, 2024
    Download/View PDF version (2,0Mb)
  • [Berger2019] A Generative Model for Volume Rendering
    M. Berger, J. Li and J.A. Levine
    IEEE Transaction on Visualization and Computer Graphics (TVCG), 25(4), pp 1636-1650, 2019
    Download/View PDF version (5.5Mb)
  • [Ljung2016] State of the Art in Transfer Functions for Direct Volume Rendering
    P. Ljung, J. Krüger, E. Gröller, M. Hadwiger, C. D. Hansen and A. Ynnerman
    Eurographics Conference on Visualization (EuroVis), 35(3), pp 669-691, 2016
    Download/View PDF version (5.5Mb)

Other links:

Projet 4 - AI-assisted temporal volumetric rendering

Time-series forecasting plays a crucial role across domains such as healthcare, finance, and simulation, where improved prediction accuracy can significantly enhance decision-making and efficiency. While deep learning (DL) models have shown strong performance in forecasting tasks, they typically require extensive training and validation before being applied to new datasets. To overcome this limitation, [Das2024] introduces TimesFM, a foundation model trained on a large corpus of real-world time points. TimesFM achieves strong zero-shot performance across diverse datasets and temporal resolutions, approaching the results of state-of-the-art supervised models while requiring no additional training. In this project, you will study how language models dedicated to time series processing can be considered for managing temporal sequences of 3D volumes.

Keywords: time series, analysis, multimodal LLM

Some references:

  • [Liu2025] Empowering Time Series Analysis with Synthetic Data: A Survey and Outlook in the Era of Foundation Models
    X. Liu, T. Aksu, J. Liu, Q. Wen, Y. Liang, C. Xiong, S. Savarese, D. Sahoo, J. Li, and C. Liu
    Preprint arXiv, 2025
    Download/View PDF version (1.3Mb)
  • [Das2024] A decoder-only foundation model for time-series forecasting
    A. Das, W. Kong, R. Sen, and Y. Zhou
    Proceedings of the 41st International Conference on Machine Learning (ICML), 2024
    Download/View PDF version (3.0Mb)
  • [Ansari2024] Chronos: Learning the Language of Time Series
    A.F. Ansari, O. Shchur, J. Küken, A. Auer, B. Han, P. Mercado, S.S. Rangapuram, H. Shen, L. Stella, X. Zhang, M. Goswami, S. Kapoor, D.C. Maddix, P. Guerron, T. Hu, J. Yin, N. Erickson, P.M. Desai, H. Wang, H. Rangwala, G. Karypis, Y. Wang, and M. Bohlke-Schneider
    Transactions on Machine Learning Research (TMLR), 2024
    Download/View PDF version (2.8Mb)
  • [Zhang2024] CSelf-Supervised Learning for Time Series Analysis: Taxonomy, Progress, and Prospects
    K. Zhang, Q. Wen, C. Zhang, R. Cai, M. Jin, Y. Liu, J.Y. Zhang, Y. Liang, G. Pang, D. Song, and S. Pan
    IEEE Trans. Pattern Anal. Mach. Intell. (PAMI), 46(10), pp 6775-6794, 2024
    Download/View PDF version (1.3Mb)

Other links:

Projet 5 - Out-fo-core on hybrid architecture

The need of visualizing and/or processing large volume data has become common today in different fields such as biomedical or even entertainment. Navigating inside such volumes in real-time involves designing efficient out-of-core data management algorithms to address entire massive datasets from high-performance computing devices such as current GPUs. [Sar2020] introduce a complete out-of-core pipeline from disk to GPU to access very large volumes exceeding GPU or CPU memory in real-time. They base their work on modern methods already known in this field, such as the design of output-sensitive algorithm, the on demand-paging and data streaming, the bricking and multi-resolution epresentation, the use of a brick pool as a cache on the GPU, the virtual addresses translation and more. However, they propose a system that allows access to multi-modal volumes from any type of end-user application with a GPU interface connected to our out-of-core pipeline. This project will involve setting up accurate (GPU timing, performance measurements, etc.) and reproducible benchmarks for Out-Of-Core systems on hybrid architectures. Preliminary tests and usage scenarios will be carried out, and remote visualization on HPC systems will be implemented using an Out-Of-Core solution. An experimental approach will then be used to evaluate the application's performance on NVIDIA's Grace-Hopper hybrid architectures, compared to the hardware and software capabilities available on the ROMEO platform. In addition to hybrid architectures and depending on progress, other solutions may also be considered in order to extend the data exchange pipeline itself, for example by precaching bricks on the RAM.

Keywords: GPU, caching system, out-of-core data management, large data, interactive visualization, on-demand processing

Some references:

  • [Sar2023] State-of-the-art in large-scale volume visualization beyond structured data
    J. Sarton, S. Zellmann, S. Demirci, U. Güdükbay, W. Alexandre-Barff, L. Lucas, J. M. Dischler, S. Wesner and I. Wald
    Computer Graphics Forum, 42(3), pp 491–515, 2023
    Download/View PDF version (584Kb)
  • [Sar2020] Interactive Visualization and On-Demand Processing of Large Volume Data: A Fully GPU-Based Out-of-Core Approach
    J. Sarton, N. Courilleau, Y. Remion and L. Lucas
    IEEE Transactions on Visualization and Computer Graphics, 26(10), pp 3008-3021, 2020
    Download/View PDF version (4.4Mb)

Other links:

Projet 6 - LLM-based voice user interface

Large Language Models (LLMs) are fundamentally changing interaction: LLM-driven Voice User Interfaces (VUIs) ofer more natural interaction, better handle ambiguity and the unpredictability of spoken language, and support complex multi-turn conversations, outperforming traditional rule-based systems. Their advanced capabilities are driving a paradigm shift from using systems as tools for the execution of commands with a precise expectation of the outcome to experiencing them as collaborative partners, capable of interpreting intentions and generating context-driven content (system as a partner). This idea evolved in the feld of HCI, where researchers have explored how such systems and humans can jointly solve problems as active participants. In this project, you will explore how these ideas can be put into practice by building a prototype integrating an LLM and enabling interaction through both VUI and GUI modalities. In this prototype, spoken natural language commands are interpreted by the LLM and translated into high-level intentions that drive the behavior of the graphical user interface, allowing users to control, configure, and manipulate the system using voice in a flexible and context-aware manner. For example, a user can verbally request to open a specific view, adjust parameters, navigate within the interface, or trigger complex actions that would traditionally require multiple manual interactions. This multimodal approach illustrates how a voice-driven interface can act as an intelligent mediator between the user and the GUI, supporting more natural, efficient, and collaborative human–system interaction.

Keywords: Speech-to-text, LLM

Some references:

  • [Sorokin2025] Collaborating with LLMs Through a Voice and Graphical User Interface
    L. Sorokin, K. Huynh, M. Eiband, L. Stappen and J. Dillmann
    Proceedings of the 27th International Conference on Mobile Human-Computer Interaction (MobileHCI), 2025
    Download/View PDF version (1.2Mb)
  • [vanDam2025] A Multimodal GUI Architecture for Interfacing with LLM-Based Conversational Assistants
    H.G.W. van Dam
    Preprint arXiv, 2025
    Download/View PDF version (1.9Mb)
  • [Gao2024] ASSISTGUI: Task-Oriented Desktop Graphical User Interface Automation
    D. Gao, L. Ji, Z. Bai, M. Ouyang, P. Li, D. Mao, Q. Wu, W. Zhang, P. Wang, X. Guo, H. Wang, L. Zhou and M.Z. Shou
    Preprint arXiv, 2024
    Download/View PDF version (3.6Mb)
  • [Chan2024] Human and LLM-Based Voice Assistant Interaction: An Analytical Framework for User Verbal and Nonverbal Behaviors
    S. Chan, S. Fu, J. Li, B. Yao, S. Desai, M. Prpa and D. Wang
    Preprint arXiv, 2024
    Download/View PDF version (9.0Mb)

Other links: